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Usage

Selecting a Target Model (GameObject)

When you open the APX window, the first essential step is to select the target GameObject you want to preview animations on. At the top of the interface, you’ll find a field labeled Target GameObject.


How to Select a Model

You can assign a GameObject in two main ways:

1. Drag & Drop

Simply drag any GameObject from the Hierarchy window in Unity and drop it into the Target GameObject field in the APX window. This method is especially useful when working in complex scenes and you want to select a model quickly.


2. Use Selected Object Button

If you already have a GameObject selected in the Hierarchy, just click the Use Selected Object button next to the field. APX will automatically assign the selected object as the preview target—no need to drag or search manually.


Important Notes

If the selected object lacks an Animator, no animations will appear, and you may see a warning message.

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