Usage
Selecting a Target Model (GameObject)
When you open the APX window, the first essential step is to select the target GameObject you want to preview animations on. At the top of the interface, you’ll find a field labeled Target GameObject.
How to Select a Model
You can assign a GameObject in two main ways:
1. Drag & Drop
Simply drag any GameObject from the Hierarchy window in Unity and drop it into the Target GameObject field in the APX window. This method is especially useful when working in complex scenes and you want to select a model quickly.
2. Use Selected Object Button
If you already have a GameObject selected in the Hierarchy, just click the Use Selected Object button next to the field. APX will automatically assign the selected object as the preview target—no need to drag or search manually.
Important Notes
You can change the target GameObject at any time. The animation list will automatically refresh to match the newly selected model.
The GameObject must contain an Animator
or Animation
component for APX to detect and display available animation clips.
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