Animation Clip
Selecting an Animation Clip
After selecting the target GameObject in the APX window, a list of all animation clips associated with that model will be displayed. This step allows you to browse and choose the animation you want to preview or work on.
How to Select an Animation Clip
In the APX interface, locate the section titled Animation Clips (or similar).
This section contains a list of all available clips for the selected GameObject.
You can scroll through the list to find the desired clip or use the search box at the top to quickly locate an animation by name.
Clicking on an animation clip’s name will load it instantly into the preview window, enabling immediate playback and control.
Additional Features When Selecting a Clip
Clip Information: Selecting a clip displays detailed info such as the name, duration, frame count, and other useful data.
Clip Filtering: Use the search function to filter clips by name or partial name, simplifying navigation especially in projects with many animations.
Refresh Clips: If you add or remove animations on the fly, click the Refresh Clips button to update the list immediately.
Important Notes
You can add frequently used animation clips to your Favorites (if this feature is enabled in your version of APX) to quickly access them every time.
If no clips appear in the list, verify that the selected GameObject has an Animator
component and that it contains linked animation clips.
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